AI Insights · Timothy · October 2025
Top Slime Games Performance in Central America: Q3 2025
Explore the trends in downloads, revenue, and active users for the top slime games on a unified platform in Central America during the third quarter of 2025.
In the third quarter of 2025, the top slime games on a unified platform in Central America showed varying performance trends across downloads, revenue, and active users, based on data from Sensor Tower.
Bruno - My Talking Slime Pet from Dramaton LTD saw a significant increase in weekly downloads, peaking at about 41.8K in early August. Revenue followed a similar upward pattern, reaching approximately $192 in the same period. Active users remained robust, maintaining over 470K throughout the quarter.
Super Slime Simulator, also from Dramaton LTD, experienced its highest weekly downloads at 28.6K in mid-August. Despite a dip in revenue in late September to $3, active users stayed relatively stable, with a slight decrease from 53.8K to 45.6K over the quarter.
My Talking Slimy: Slime Cat 3D by Pixeland LLC achieved consistent revenue, peaking at $2.8K in late September. Downloads fluctuated, with a peak of 16.7K mid-September, while active users saw a slight increase to 50.5K around the same time.
Super Big Slime: Black Hole 3D from Supercent, Inc. had a decline in both downloads and revenue towards the end of the quarter, with downloads dropping to around 3.1K. However, active users remained steady, hovering around 240K.
Lastly, Slime Simulator Time :ASMR DIY by Tap2Fun Limited Partnership saw a growth in downloads, peaking at 6.5K in mid-August. Though revenue was not reported, active users increased to 13.4K.
For more detailed insights and data, visit Sensor Tower.